TITLE OF INSTRUCTIONAL EVENT: ARMY OPERATIONS
Instructor Notes |
Lesson Script |
CAE 4: ADA/ENGINEER
SLIDE 1: AIR DEFENSE ARTILLERY |
4. ADA IS THE PROTECTION FOR MANY AREAS OF THE BATTLEFIELD. IMPORTANT ASSETS - DIV, CORPS, CPS, ARTILLERY. |
SLIDE 2: ADA MISSION
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a. MISSION: To protect the forces by neutralizing enemy aircraft and missiles. |
SLIDE 3: BLANK
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b. BEGIN VGTs for ORGANIZATIONS. CONTINUE WITH SLIDES AFTER ORGANIZATIONS.
NOTE: ENSURE STUDENTS ARE FOLLOWING IN OUTLINE AND NOT WRITING EVERYTHING DOWN. |
SLIDE 4: ADA BN - AR/MECH DIV | (1) ADA for AR/MECH - Stinger/Vulcan or Stinger/Avenger |
LIDE 5: ADA BN - ABN/AASLT | (2) ADA for ABN/AASLT - Stingers/Vulcans |
SLIDE 6: ADA BN - LT INF | (3) ADA for LT INF - Stinger/Vulcan or Stinger |
SLIDE 7: ADA TACTICAL MISSIONS SLIDE 8: PRIORITY CONSIDERATIONS SLIDE 9: DEFINITIONS OF PRIORITY
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c. Explain missions are the same as the FA. d. Priorities of Protection. (1) Criticality - How essential is the element?
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SLIDE 10: MIX, MASS, MOBILITY INTEGRATION |
f. EXPLAIN EACH PART SO STUDENTS UNDERSTAND.
(1) Mass - Sufficient assets to defend sector.
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SLIDE 11: ADA WARNINGS |
g. EXPLAIN RED, YELLOW, WHITE
(1) Red - Attack imminent or in progress (2) Yellow - Attack Probable (3) White - Attack improbable |
SLIDE 12: WEAPONS CONTROL LEVELS |
h. EXPLAIN FREE, HOLD, TIGHT
(1) Free - Fire at any aircraft not identified as friendly.
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SLIDE 13: STINGER PICTURE |
i. BEGIN EQUIPMENT SLIDES!!!
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SLIDE 14: STINGER CAPABILITIES
SLIDE 15: AVENGER PICTURE
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CAN NOT BE FIRED ON THE MOVE!!!
END OF ADA: BEGIN OF ENGINEER |
SLIDE 1: EN BDE - AR/MECH
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a. 3 battalions, 1 HHC. |
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b. CORPS Can have up to 6 battalions of combat engineers (3 track, 3 wheel) and 2 ribbon bridge battalions. |
SLIDE 2: EN BN - AR/MECH | c. 3 track companies, AVLB, ACE, SEE, MICLIC, and Volcano(GEMSS) |
SLIDE 3: EN BN - ABN/AASLT | d. 3 companies, SEE, Dozer, Volcano |
SLIDE 4: EN Bn - LT INF | e. 3 companies, SEE, MICLIC, ACE |
SLIDE 5: MISSIONS SLIDE SLIDE 6: MOBILITY |
MISSIONS a. Mobility - Ability to move elements on the battlefield. MOST IMPORTANT IN OFFENSE!!!
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SLIDE 7: COUNTERMOBILITY |
b. Countermobility - Ability to prevent enemy elements from moving on the battlefield.
MOST IMPORTANT IN DEFENSE!!! |
SLIDE 8: SURVIVABILITY
SLIDE 9: GENERAL ENGINEERING |
c. Survivability - Ability to survive on the battlefield.
d. General Engineering is the same as Sustainment Engineering. Used for maintaining LOC, AIRFIELDS, MSRs. |
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SLIDE 10: TOPOGRAPHIC
SLIDE 11: CMD/SPT Relationships SLIDE 12: Engineers as Infantry
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e. Map reproduction, Terrain Analysis. Capable of producing tactical overlays and situational maps on short notice.
Engineers as Infantry a. Advantage - Trained and equipped to fight as infantry, secondary role.
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SLIDE 13: M113 | BEGIN EQUIPMENT SLIDES |
SLIDE 14: ACE
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a. Armored Combat Earthmover - Primary mission is fighting positions, tank ditches. |
SLIDE 15: CEV | b. Combat Engineer Vehicle - Primary mission is rubble maker and clearing obstacles. |
SLIDE 16: AVLB | c. Armored Vehicle Launched Bridge - primary mission is to cross small water obstacles quickly. New bridge in design (HAB) Heavy Assault Bridge for MLC 70 vehicles. |
SLIDE 17: SEE | d. Small Emplacement Excavator - Used for crew served weapons fighting positions. |
SLIDE 18: GEMSS | Ground Emplaced Mine Scattering System - Emplaces surface mines rapidly. |
SLIDE 19: RIBBON BRIDGE
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e. Capable of making 5-MLC 60 rafts, 4-MLC 70 rafts, or crossing a water gap.
ARE THERE ANY QUESTIONS ABOUT ADA OR ENGINEER EMPLOYMENT? |